![]() ![]() Results are never executed when the prerequisites are not met. In the future you can start start or forward quests. Currently you can only give items, take items, forward to a new dialog, teleport a player or execute one or more minetest function. Results are the actions that come from the user clicking an answer option when talking to the NPC while having the prerequisites met. Should a user click a button but the prerequisites are not met, the results are not executed. Prerequisites are conditions that need to be met for this option to be available. Lowest is on the topmost spot, negatives are not allowed. The sort value determines the order the options are displayed. If they are not met, you can either hide, greyout and/or deliver a whole new line. The "text when prerequisites are met" is what the user can answer if there are no prerequisites or the prerequisites are met. Although short ones can be changed, it is recommended to use them only as reference on what the NPC says. The dialog line the NPC delivers is repeated in the top. That's the dialog you set the answers for. In the options dialog in the top left corner there must be a dialog id. Select a dialog ID and then click the Options button to bring up the options dialog. The answers the user can give to the NPC are set in the options dialog. It can take a huge amount of text, but it is recommended to keep it brief. The text area is whatever the NPC says to the user. The first dialog that is displayed when a user talks to the NPC needs to have a sort value of 0. Start by giving the NPC a name and a description. Every input field has a tool tip so you can see what goes in. The top left corner must show the NPC id. The dialog configuration starts with the "dialog" screen. If a NPC is deleted, those dialogs stay on the server for future use. If we wanted to copy one dialog to another NPC, all we had to do is duplicate the file and edit the npc id to fit the new NPC. This npc id links the dialogs to the NPCs. If you wish you can also edit those dialogs outside of Minetest, they only need to be uploaded and carry the right npc id. Those dialogs are stored in JSON format in the world folder. The staff of I said so let's you configure the dialogs. While in the fashion-window you can set any skin and the NPC will remember your settings, but if you wish to apply them to the NPC you need to click the save button. it is held in the right hand like a sword held in the fist. The right hand can be a sword or any other item. It is held in the left hand like a shield strapped to the arm The left hand can be a shield or any other item. This cape style will apply to guilds as well. Haven NPCs will usually wear the silver cross on red coat of arms, with the top line showing their rank. The cape skin is a png with width 8 height 12 that is meant to display the faction an NPC is aligned to. The skin must be in Minecraft format 64圆4. If the skin you want the NPC to have is not available in the list, please take a look at the Upload a skin section below. The main skin is selected from a list of currently available skins. The staff of fashion lets you set skins for the NPC, its cape, left and right hand. While the dialogs are not easily accessible the skins can be used on any othe NPC, too. The dialog however and the skins themselves are stored externally and do not vanish when an NPC having those skills or dialogs get deleted. Among those values are which skins the NPC has and the talk-status. The staff of game over deletes the NPC and all the values stored on him. This speak or no-speak value is stored on the NPC, meaning if you delete the NPC, this status is also gone. The staff of dawai-dawai causes an NPC to talk again. staff of shut up causes an NPC to not talk anymore.Réutiliser les skins de Minecraft pour les PNJ de Minetest. ![]() Exemple de création d’un nouveau type de pnj : castor.(Lire Metaverse City passe de Minecraft à Minetest sur le blog de Zoomacom)Īrticles Framinetest, l'expérience et le serveur Minetest de Framasoft, Framablog, Juillet 2021 : passage à Minetest, l'équivalent libre de Minecraft. Projet Metaverse City Saint-Étienne: documentation du travail 2020-2021 ![]()
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